![]() Then again, some of those animations were actually a bit better than a lot in this game and I prefer a nice series of good renders over sub-par animations. I guess it's come a long way from Lancaster Boarding House as well where there were mostly a series of still renders with usually one really usually out of place seeming animation per scene. I will give the dev some credit in this department for improving the animations a bit towards the end of the game. ![]() They're mostly very short looped clips with mechanical movement and poor physics (things do move a bit as the characters do but not in a natural or satisfying way most of the time). Animations aren't great but I've seen worse. If you've played the dev's previous games (or even any other games, really) these likely sound familiar and they're not much different here. Again, this was a game with supernatural creatures abounding and yet a good amount of the time it completely disregards this while you're doing exciting and innovative things like going for a walk, going to the lake, playing hide and seek, picking up food at the convenience store, having a party, etc. Non-sexual interactions/events in general were extremely bland and generic (some seeming to be almost directly reused from the dev's previous games). Even if most of the girls look great the poor writing and characterization ends up making them less attractive than they likely should be. I'd say what I ended up remembering most about the girls was a combination of their basic personality types and if any of their lewd scenes were any good or not. I thought Lemon was going to be an interesting departure from the norm with how she's set up but despite liking her there was just so much wasted opportunity in her character that even she couldn't save this game for me. To the game's credit, the LIs are attractive and likeable but most are also extremely generic/cliched and lacking in anything beyond pretty basic characterization and development of what their kinks are. So I knew what to expect and yet I was still let down more than expected with this one. I'd played Lancaster Boarding House and the Pine Falls (both from this dev) previously and I felt like each one, while still extremely mediocre, had some aspect to them that was a saving grace and at least didn't overstay their welcome. ![]() It started to feel like a chore to actually get through this game despite being quite linear. Any of those interesting aspects end up getting resolved way too quickly and easily while the game continues to shamble on from one extremely typical situation to another. This is very typical boarding house scenario game 90% of the time with rarely anything interesting coming out of the occult aspect. I have no idea how one takes a story with vampires, witches, and a ghost and makes it this boring. The final episode is a bit shorter compared to the previous ones, however, it does add another 150 new images and adult animations.I played this game around Halloween looking for something easy to digest with some sort of occult theme. The initial plan was to end Dusklight around Episode 14 but there was still much content to be added to the game so it was delayed until what is now Episode 16. This final episode brings the conclusion of the game by delivering Audrey’s Ending, Blood ending, and a short ending if you do not pick any of the girls or previous ending. While working around the house you notice Mistress Clara using a sort of magic on the house butler to make him younger but you set that aside, believing you are imagining things… The girls you meet are Lizzie Monroe, Mary Best and Lola Mod and you can build up relationships with each of them, depending on who you like more. You arrive at the Dusklight Manor to begin your new life and work, here you meet three wonderful girls that are under the tutelage of Mistress Clara, an enigmatic figure with more secrets than you can imagine. ![]() You are a young man that was offered a great opportunity for a new job and you decide to take it.
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